This TED talk by Tom Wujec shows ways that visualising ideas helps to solve the problems. The “Visual Strategy Planning” idea, where a team maps out the entire problem on a wall, together, is a bit like a mind-map and is a nice interface to information.
It also has ramifications for learning in that new concepts could be presented to students as a map instead of a linear text.
I’ve been inspired by a great lecture, The Web that Wasn’t by Alex Wright, which traces the history of precursor ideas and thinking that ether lead to the web or where ideas much greater than the Internet is right now.
I like Strategy games. I get quite addicted quite easily and so I tend to keep wellll away form them. I recently got the itch again, like an ex-smoker and started to look into playing the old ones on my mac via VMWare.
The first thing I found was Master of Orion II, which I played for a night and realised that its actually quite a mundane game, but never the less you find yourself there for hours hitting the “Next turn” button to see if anything you have planned to build has finished, and how much cash you have. Its all virtual and the moment you step away your over it but once your in, your hooked.
I was thinking that this type of addiction would be very handy if you could apply it to more productive tasks like learning. So I’m trying to figure out what the key things are that make strategy games addictive. Continue reading “Strategy learning game”