Managing scattered online Social Life on multiple Social Networking sites

I’ve been kicking the idea of a central way to manage accounts on many social networking apps for a while now. I think it starts to go beyond just managing social-network accounts because what your really doing is managing identity.

Some are saying that 2008 is the time for this sort of “killer app”. Google have also started to chip away at the problem offering a way to update your status in many places at once.
Continue reading “Managing scattered online Social Life on multiple Social Networking sites”

The significance of AJaX

The name AJaX comes from one article written in January of 2005which was the first to use the acronym AJaX. In it is mentioned the technology (i..e the one function ‘XMLHttpRequest’) had been around for some time and is probably the only significant contribution that Microsoft has made to the internet’s development to date.
Continue reading “The significance of AJaX”

Linden Labs don’t want to share

Linden Lab, the creator of Second Life, doesn’t think that building a series of separate virtual worlds is a good strategy, director of marketing Catherine Smith says. Business Week

I’ll bet she doesn’t, it would completely destroy Linden Labs thats for sure. Its like having one server for webpages controlled by one company that makes a lot of money off it. The bigger the internet become the better it became. This furthers to strengthen the idea of a 3D web platfrom.

Defining the Semantic of Markup

Semantics in regard to HTML markup is a murky water. This is because web pages are usually not an essay style document, which HTML was designed to markup, and contain information that is not actually relevant to what the page is about. Examples would be: menus, shopping cart information, summaries of forum activity, and the other half of HTML design: user/human interfaces. To say or even think that HTML can encapsulate all the “meanings” that human language structures can come up with (which are actually infinite), not to mention the non-language structures found on web systems representing a computer system interface, is naive. It is also an assumption that has never been backed up by any standards body in argument and thats because its simply wrong. The Microformat standard and now POSH process seem to be unwittingly dealing with the problem without understanding it. This is actually an applied philosophy problem!

Continue reading “Defining the Semantic of Markup”

SecondLife 3D Quake Client

In furthering my recent idea to use the Quake3 Engine as a 3D web browser client, I just read an article that talks about the SecondLife client being opened up as opensource software as well.

It then occurred to me that you could then use the SecondLife client code for communicating with the server and glue it to the Quake 3 engine and a kick ass SecondLife client. This might even open the way for regular HTTP connections with this new hybrid client.